Cyclones 3 (11 inns.)
Saturday, Aug. 7 at MCU Park
For the second night in a row, the Cyclones tied the game in the bottom of the ninth and then won it in the 11th.
In this contest, though, the Clones did whatever they could to give this game away, including committing a two-error inning by shortstop Rylan Sandoval that set up both of the Connecticut Tigers’ unearned runs off reliever Hamilton Bennett.
Starter A.J. Pinera had been solid, even getting out of a bases-loaded, no-out jam in the third by striking out two.
The Cyclone comeback began with Brian Harrison’s seventh-inning solo shot. Then, William Cherry led off the bottom of the ninth with a game-tying homer.
In the 11th, Harrison led off with a double. When J.B. Brown laid down a less-than-perfect bunt, the Tigers tried to get Harrison at third, but threw the ball away, allowing him to score.
Darrell Ceciliani, who is trying to be the first ballplayer to hit .400 in the New York–Penn League since 1971, was an inexplicable 0-for-5, dropping his average to .378.
The win also gave the Cyclones a 33-15 record — with only four home losses — and an nine-game lead over the second-place Renegades.
The Staten Island Yankees remain in last place.
The next Cyclones home game is tonight at 5 pm against the Connecticut Tigers at MCU Park [1904 Surf Ave. at W. 19th Street in Coney Island, (718) 449-8497]. For info, visit www.brooklyncyclones.com.
©2010 Community News Group
By submitting this comment, you agree to the following terms:
You agree that you, and not BrooklynDaily.com or its affiliates, are fully responsible for the content that you post. You agree not to post any abusive, obscene, vulgar, slanderous, hateful, threatening or sexually-oriented material or any material that may violate applicable law; doing so may lead to the removal of your post and to your being permanently banned from posting to the site. You grant to BrooklynDaily.com the royalty-free, irrevocable, perpetual and fully sublicensable license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such content in whole or in part world-wide and to incorporate it in other works in any form, media or technology now known or later developed.